Updated April 2011
Mobile applications
Work of late has all been related to developing mobile applications. I have been working with the iPhone and now iPad for over two years and half. I have little bit of a look at Google Android and Samsungs's Bada OS.
I have done a few iPad projects for a digital agency so far in 2011. And I have also been developing some personal projects.
Besides the iOS SDK, I have been working with Cocos2D, HTML5, CSS3 and SVG.
I have on apps that use social networking for Twitter and Facebook.
Processing, Arduino & DMX
I have done some tinkering with Arduino micro-controllers and using them with DMX lighting systems - very nifty. I took some workshops with Openlabs in London. Processing was used to communicate with the device over USB.
Interactive TVInteractive TV has been around about a decade now. Not surprisingly different rules apply when developing such services. As one is using a remote control as a interface device and working with bandwidth and memory constraints: it is similar to developing services on mobile phones.
Computer Games
I enjoy playing computer games as well as creating them. For me, it is not just about code but also aesthetics and game play. Working in a small team, there is a a great amount of work to and it requires organisation. I had been working on contemporary art project - the project is on hold at the moment. Meanwhile, I am exploring game creation using the open source Cocos2D project on the iPad.
Urban Visuals
UV are specialists when it comes to media presented in public spaces on a large scale using video. We have been looking to take such projects to anther level and making them participatory. Over the past few years, I had working on prototypes and concepts with UV. Check out their blog.


