Game Programming

I was doing some work in  C++ using the PTK game development library from www.phelios.com/ptk

I had been working on creating my own game objects classes.  At the moment, there are 3 characters on screen and pressing tab cycles through the characters.  They can be moved around using the arrow keys on the keyboard.  Pressing the space bar brings up a targeting line from the current game object to the mouse cursor. 

And pressing space again will start a particle stream of bitmaps playing out. I obtained some examples code snippets of particle systems and modified them to work with the animation class and PTK library.

What I am going to do next is add support for reading in floor map descriptions for displaying the game levels.